Our main goal with this program is to:Quite a wishful thinking to get 3 decent big fights a day and so many unhappy players on 5/7 who don't fit into any battles.
I dont think this kind of schedule will work. majority of players will only join 1 battle a day, it will be hard to fill larges or mediums 3 times a day. Unless it's fine to have 60 vs. 60 battles for testing?
Thats the second type of schedule we are going to try.Better dig each size once a day and maybe adjust a times little to fit for most ;
I think there are 2 reasons behind;tower bonus is too good (right now it is +72 +52 +45 in the small fort, and it used to be +24 +18 +15), i would lowered it a bit (maybe x2 instead of x3 that is right now), because:
-high HP players dodge too much
-high damage players have ridiculous attack value on the towers
and all that result in almost impossible attacks
i think all 3 bonuses of towers are too high, not only class bonus; if you lower only class bonus towers almost "lose" their specificity for the 4 classes, and i don't like itI think there are 2 reasons behind;
1-Class bonuses of Towers are a bit too high.
2-Attack (Hit chance) bonuses are a bit too high compared to Defense bonuses.
I'd love to see unique bonuses for Walls, Buildings to make them somewhat viable compared to Towers tho.