lulumcnoob
Unassigned
I want to start by saying this "classic-like" world is way more fun then the current version, and thank you for running it. There are a lot of players competing here across all categories, and lots of players just having fun - I do have some notes on improvements that could be made, if anyone cares. Just a little fine tuning and we'll have a pretty good game-mode.
Too many useless quests - need a way to hide them
It's really hard to track the quests you want to do, amongst the countless quests that aren't worth the effort - this is true for the tombola version too. I'm all for quests and cool storylines, but not when I only have a month to play. The sheer volume of tasks to scroll through is a genuine impediment to gameplay.
Upgrades ruin the balance
I heard there weren't supposed to be upgrades here, like in Classic, and some items like the Mustang are inexplicably un-upgradable, even capping upgrades at level 1 would be a great improvement to the gameplay.
Forts aren't getting built
Perhaps due to the lack of product drops (relative to actual classic drops and tombola simulator), perhaps due to players preferring to spend time competing in other categories, or perhaps because it's one of the least fun parts of the game - to farm fort materials.
Honestly maybe this makes for better battles though...
Crafting rankings are somewhat based on RNG
The most important thing about competing in this category is finding the recipes.
2 more items in the wandering trader
That's all, we need 2 more items in the wandering trader, for "classic style" and tombola version.
Choices of clothes > greenhorn > Mexican > Indian set only
This world was all about the speed sets.
Speed impacts PvP too much
Whether you're spending 2 hours walking to a fort battle, or 40 mins to the highest exp duel, or 20 mins to the next jobsite that you'll spend a couple of minutes working at, tombola simulator has a bigger map than Classic, and speed sets to compensate, we could have done with a small speed boost to make it more enjoyable and less about waiting for a travel timer.
This was after all advertised as a "Classic Speed World" - it's neither Classic nor a Speed world, and having either one of these would have been the cherry on the cake.
Too many useless quests - need a way to hide them
It's really hard to track the quests you want to do, amongst the countless quests that aren't worth the effort - this is true for the tombola version too. I'm all for quests and cool storylines, but not when I only have a month to play. The sheer volume of tasks to scroll through is a genuine impediment to gameplay.
Upgrades ruin the balance
I heard there weren't supposed to be upgrades here, like in Classic, and some items like the Mustang are inexplicably un-upgradable, even capping upgrades at level 1 would be a great improvement to the gameplay.
Forts aren't getting built
Perhaps due to the lack of product drops (relative to actual classic drops and tombola simulator), perhaps due to players preferring to spend time competing in other categories, or perhaps because it's one of the least fun parts of the game - to farm fort materials.
Honestly maybe this makes for better battles though...
Crafting rankings are somewhat based on RNG
The most important thing about competing in this category is finding the recipes.
2 more items in the wandering trader
That's all, we need 2 more items in the wandering trader, for "classic style" and tombola version.
Choices of clothes > greenhorn > Mexican > Indian set only
This world was all about the speed sets.
Speed impacts PvP too much
Whether you're spending 2 hours walking to a fort battle, or 40 mins to the highest exp duel, or 20 mins to the next jobsite that you'll spend a couple of minutes working at, tombola simulator has a bigger map than Classic, and speed sets to compensate, we could have done with a small speed boost to make it more enjoyable and less about waiting for a travel timer.
This was after all advertised as a "Classic Speed World" - it's neither Classic nor a Speed world, and having either one of these would have been the cherry on the cake.
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